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Recording? Read This First (Part 2)
By
Indie-Music.com
http://www.Indie-Music.com
If
you just want to do a demo, most of the rules from above still apply.
Here at Glass House,
we can best help you figure out the way to go if you have a rough
dollar amount in mind. That way we can decide the way to get the
best tape for whatever money you have. Live cutting is still an
option, but most times our clients are happier if they do at least
a bit of over-dubbing. Also bear in mind that at the studios where
the engineer has a reputation to uphold, he may not want to do a
super low-budget project that he doesn't think will reflect well
on his hard-earned image. Your best bet, again, is to talk to the
studio personnel and give them as many details as possible about
what you are trying to accomplish with your recording. They do this
everyday and probably can help.
A few tips to
save you money. Drums........they are the biggest expense when it
comes to operating a studio or recording in one. The setup (EQ,
mic placement,levels, etc.) can take up a lot of time. To save yourself
in this area, make sure the drummer's kit is in top shape before
your session. No rings, squeaky pedals, etc., and if possible, put
new heads on. Make sure the drummer really does know how to tune,
and listen to the engineer's advice on this one. The other instruments
are easier to setup, usually. Again, talk to the engineer and tell
him the sound you are looking for. If you have a CD or tape that
has this sound, by all means, bring it along for him to hear. Be
open to suggestion if you are new to the studio, and don't think
you have to try a certain complex recording technique just because
you read in Guitar Player that Smashing Pumpkins used it. Each song
is unique and must be recorded in a fitting way. It's impossible
to tell beforehand unless you're an experienced engineer yourself,
in which case you don't need to read this article. Other obvious
advice is to have your music tight, down like the back of your hand.
Each take means more money out of your pocket. And just as a suggestion,
we usually have the best results when the recording and mixing are
done on different days, or at least with a break in between. Ear
fatigue is a taboo subject in the music biz, but it absolutely is
a factor for everyone involved. Consider doing a "rough" mix the
day of recording, then listen for a week or so, til you know exactly
what needs to be done in the final mix. I know it's hard to wait,
but you'll be glad you did. Almost always people want to make changes
afterward, and you just don't hear it the first day. So save yourself
some money by waiting and coming into the mix session fresh and
knowing exactly what you want, which you figured out by listening
to the rough mix all week.
How much time
do you need? Another tough question. Talk to your studio people,
make a rough estimate, then double it. Sorry to say so, but it always
takes longer than you planned or wished. Remember that you have
to live with this for a long time. If you are just looking for a
demo for clubs, or you are a songwriter trying to get publishing,
you might get away with an 8 track, or even 4 track studio. The
bigger jobs really require 16 or 24 tracks. So pick your studio
accordingly. Also, notice that there are a ton of good digital 24
track studios these days, using ADAT or other digital recorders,
who are very reasonable. The older analog 24 tracks on 2" tape are
A LOT more expensive. And the digital stuff sounds great. It doesn't
please everyone, though. Digital is right in your face, while analog
is smoother. But you can get some awesome stuff at these smaller,
less expensive digital studios. Ask to hear the engineer's work
and make your decision based on that and cost, NOT on who has recorded
there previously.

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